How do you sketch y=2sinx when x is between 0 and 360?

1 Answer
Nov 5, 2015

It's basically a restraint on how far it can go. It is limited between 0 and #2pi#. if there was no limitation it would go on forever.


It helps me when I put it into radians. As you can see it's limited to the set restraints of 0 and #2pi#.
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