A bullet is fired horizontally with 20 m/s from top of a building 20 m high. When the bullet is 10 m above the ground incidentally it hits a bird. Find time taken to hit the bird?

2 Answers
May 14, 2017

#1.4 \ s# (2sf)

Explanation:

For Physics or Mechanics you should learn the "suvat" equations for motion under constant acceleration:

#{: (v=u+at, " where ", s="displacement "(m)), (s=ut+1/2at^2, , u="initial speed "(ms^-1)), (s=1/2(u+v)t, , v="final speed "(ms^-1)), (v^2=u^2+2as, , a="acceleration "(ms^-2)), (s=vt-1/2at^2, , t="time "(s)) :} #

Horizontal Motion
The bullet will move in the horizontal direction under constant speed of #20 \ ms^(-1)#

Vertical Motion
The bullet will move in the vertical direction under constant acceleration due to gravity. We will choose positive increasing in a downwards direction.

The initial vertical speed is #0 \ ms^(-1)#. Let the total time that the bullet takes to hit the bird be #T \ (s)#. The bullet will travel vertically #10 \ m#

# { (s=,10,m),(u=,0,ms^-1),(v=,"Not Required",ms^-1),(a=,g,ms^-2),(t=,T,s) :} #

So we can calculate #T# using #s=ut+1/2at^2# to get:

# 10 = (0)(T)+1/2(g)(T^2) #
# :. 10 = 1/2gT^2 #
# :. gT^2 = 20 #
# :. T^2 = 20/g #

If we take #g=9.8 \ ms^(-2)# then we get:

# T^2 = 20/9.8 => T = +- 1.428571 ... #

Hence #T = 1.4 \ s# (2sf)

May 14, 2017

#t=1.4 s#

Explanation:

We will assume that the only force acting on the bullet after it is fired is that of gravity (ignore air resistance) and treat this as a simple projectile motion problem which can be solved with kinematics.

The bullet is fired with an initial horizontal velocity, but no initial vertical velocity. Therefore, #v_(iy)=0#.

We also know that for a simple projectile, there is no horizontal acceleration, and under only the influence of gravity, the vertical acceleration is equal to #-g#.

#-g=-9.8m/s^2#

Note that #g#, the gravitational acceleration constant, is a positive value. The negative sign indicates a downward acceleration, and is used in projectile motion problems to describe a falling object.

With values for #a_y# and #v_(iy)#, as well as the given #Deltay#, we can use a kinematic equation to solve for #Deltat#.

#y_f=y_i+cancel(v_(iy)Deltat)+1/2a_yDeltat^2#

#=>Deltay=1/2a_yDeltat^2#

#=>t=sqrt((2Deltay)/a_y)#

#=sqrt((2(-10m))/(-9.8m/s^2)#

#=1.4 s#